

This is the GURPS I grew up with. Is this where you started?
I guess it goes right back to my glorious youth and my fascination with GURPS. I was an avid game magazine reader (back then they were mostly about tabletop games, not video games!) and I vividly recall reading an article inĀ GMĀ thatĀ recountedĀ how the crew atĀ Steve Jackson Games were working on their “Great Unnamed Role Playing System” which ultimately became the Generic Universal Role Playing System, orĀ GURPS. It has always stuck with me and when it came time to name my rpg design project, I decided an acronym was the way to go. The “universal” in FU is definitely a homage to GURPS.
I think the fact we call GURPS “gurps” is why I always say “foo” – nobody ever callsĀ GURPSĀ “G-U-R-P-S” !
Okay, so it’s an acronym, but why the hell is this gameĀ called FU?
It’s pretty simple, really. When I first wrote the game it was two things – free and universal. Now, IĀ could have made the acronym FRAU (FRee And Universal), or FUN (Free UNiversal), or even FURPS (do I need to spell it out?) or any number of other longer names. However keep in mind thatĀ there was already a GURPS, FUDGE (Freeform UniversalĀ Do-it-yourself Game Engine), Fubar (a free set of wargames rules) and TWERPS (which looks and sounds nothing like the others, but was definitely an inspiration). So I kept it simple – F and U.
In hindsight, I could have saved a lot of confusion (andĀ a few complaints) by calling the game “Fu” instead. It makes sense and most people are going to read it the way it should be said – just like in my example above, “kung-fu”. But you know what they say – hindsight is 20/20 and I wasn’t to know!
Is it still free and universal? Yes, but…
See what I did there?
A long while ago I changed the game’s “official” name fromĀ FU: the Free,Ā Universal RPGĀ toĀ FU: the Freeform / Universal RPG. It was about the same time that I released the rules under a Creative-Commons-Attribution licence.Ā The change came about for a few different reasons:
The first was that I had intentions of one day making a “new and improved” version, fully tricked-out with more detail, advice, art etc. It would be a game that I would sell as it would be the kind of thing that takes more than a month to make and costs money for editing, layout and art. I didn’t want to lead people down the garden path with a game called “free” that would actually cost them money. So I changed the name.
(It is worth noting that FU is still 100% pay-what-you-want and if you want to grab it for free go right ahead! There will always be a free option available, even when a new-and-improved version comes along.)
The second reason I changed the “free” to “freeform” is that it better evoked what the game offered to players. Something that is freeform does not conform to “a regular or formal structure or shape” (thank you Oxford Dictionary!), and is often associated with improvisational art forms such as improv theatre and jazz. The core of FU was built upon my experience with improv theatre and inspired by other “indie” games that focused on collaborative storytelling in the same way musicians might “jam” together.
Finally, the word “freeform” is also a nod to my Australian roleplaying roots. There is a form of role-play similar to LARPS called “freeforms” that have a focus on collaborative play with an emphasis on character and mood over specific mechanisms of resolution. They are very popular in Australia and there is a strong evidenceĀ that this form of play even originated here. (Check outĀ this articleĀ about the Australian role-play scene in the 80’s and 90’s). It is a subtle reference, but it is an important one for me.
Hey, where did the forward slash go?
Astute readers will notice that I have stopped referring to FU as the “Freeform / Universal” RPG, in favour of just “freeform universal”. ThisĀ is mostly just because it is quicker and easier to write! To be honest, I’m not even sure why I chose to seperate the words with a forward slash in the first place. I think, maybe, I wasn’t sure whether there needed to be a comma between the words!
I am also thinking ahead, to that mythic day when another FU product is unleashed upon the world. What will it be called? FU2? FU- the Quickening? FU+? Or maybe just Freeform Universal… I’ve got no idea – please give Ā suggestions!
Thanks for explaining the name origins Nathan! I’ve always called it āfooā but I’ll admit most sessions have bit of word play both from the “kung-fu” angle and the “F* You!” perspective.
I’m a big fan and love everything you’ve done to-date and I’m very much looking forward to the revised/update/expanded version you’ve shared aspects of before.
My vote is for “FU2”, AKA “Foo Two”. Keep up the great work!
Thx
Thanks for the words of encouragement Dave! FU has really become a labour of love and it’s feedback like this that helps to keep me motivated. š
Do you use FU to play a particular / favourite setting or genre?
Just finding this site now. I can’t believe I missed it! Also voted for FU2…and I always call it “F U!” unapologetically, and probably always will. Seems unnecessary to have to explain your title to anyone,
I hope more FU goodness is on the way…one of my favorite systems!
I voted for “Fu+”, but “FU2” struck me as funny. Adding a 2 (pronounced like “too”) doesn’t really solve the F.U. dilemma. š
Haha! “FU2” could cause more trouble! š