Weapons and Armour and Hit Points (Oh my!)

Weapons and Armour and Hit Points (Oh my!)

This is a set of optional, untested, experimental rules to introduce a more traditional damage system to FU. This is quite a departure from the standard FU rules, as it is more prescriptive in how things work, and has a list of tags that should be used in specific...
FU-20

FU-20

FU-20 is an experiment. I have played around with a bunch different resolution mechanisms over the last twelve months and using a d20 was one of them. I even went so far as to draft another iteration of FU with rules taking advantage of the twenty-sided die. What...
Character Advancement and Experience Points

Character Advancement and Experience Points

Currently, the FU rules do not provide details on advancement through experience points, instead suggesting to change descriptors and make adjustments to characters in a more ad-hoc manner. It is a small step, however, to reward play with experience points and tie...